与IGN和GamesRadar+一起探秘《神鬼寓言》的幕后故事

2026年2月2日
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开发者直面会已经落下帷幕,玩家们的热烈反响着实让我们惊喜万分。看到这么多人对《神鬼寓言》倾注了如此多的热情与期待,我们倍感振奋。我们也迫不及待想在接下来的几个月里为大家带来更多精彩内容。

《神鬼寓言》总经理Ralph Fulton最近与IGN和GamesRadar+的团队进行了深度对谈,探讨了我们本次重塑《神鬼寓言》的细节。如果你想更深入地了解幕后故事,可以在下方阅读两篇完整报道!

IGN “It's the freedom to go where you want, do what you want, be the hero you want to be. And that right there is at the heart of our game. We want you to be the hero you want to be. So, freedom is absolutely central to it.”

GamesRadar+ “Playground's Fable will let you shape your own fairytale as the hero of your choosing, with a reactive approach to reputation and morality, fueled by a living population of 1000 NPCs.”

欢迎加入《神鬼寓言》官方Discord,一起参与讨论。

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2027年2月23日

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